| | | 1 | | namespace UIBlazor.Services; |
| | | 2 | | |
| | 10 | 3 | | public class SkillService(IVsBridge vsBridge) : ISkillService |
| | | 4 | | { |
| | | 5 | | private List<SkillMetadata>? _skillsCache; |
| | 10 | 6 | | private readonly Dictionary<string, SkillContent> _contentCache = new(); |
| | 10 | 7 | | private DateTime _lastCacheUpdate = DateTime.MinValue; |
| | | 8 | | |
| | | 9 | | /// <summary> |
| | | 10 | | /// Получить метаданные всех скиллов (кешируется) |
| | | 11 | | /// Вызывается при старте и при изменении файлов |
| | | 12 | | /// </summary> |
| | | 13 | | public async Task<List<SkillMetadata>> GetSkillsMetadataAsync() |
| | | 14 | | { |
| | | 15 | | // Проверяем кеш (обновляем раз в 2 минуты или по запросу) |
| | 6 | 16 | | if (_skillsCache != null && (DateTime.UtcNow - _lastCacheUpdate).TotalMinutes < 2) |
| | | 17 | | { |
| | 1 | 18 | | return _skillsCache; |
| | | 19 | | } |
| | | 20 | | |
| | 5 | 21 | | var result = await vsBridge.ExecuteToolAsync(BasicEnum.GetSkillsMetadata); |
| | 5 | 22 | | if (!result.Success) |
| | | 23 | | { |
| | 1 | 24 | | return _skillsCache ?? []; |
| | | 25 | | } |
| | | 26 | | |
| | | 27 | | try |
| | | 28 | | { |
| | 4 | 29 | | var metadataJson = JsonSerializer.Deserialize<List<Dictionary<string, string>>>(result.Result); |
| | 7 | 30 | | _skillsCache = metadataJson?.Select(m => new SkillMetadata |
| | 7 | 31 | | { |
| | 7 | 32 | | Name = m.GetValueOrDefault("name", ""), |
| | 7 | 33 | | Description = m.GetValueOrDefault("description", "") |
| | 7 | 34 | | }).ToList() ?? []; |
| | | 35 | | |
| | 3 | 36 | | _lastCacheUpdate = DateTime.UtcNow; |
| | 3 | 37 | | return _skillsCache; |
| | | 38 | | } |
| | 1 | 39 | | catch |
| | | 40 | | { |
| | 1 | 41 | | return _skillsCache ?? []; |
| | | 42 | | } |
| | 6 | 43 | | } |
| | | 44 | | |
| | | 45 | | /// <summary> |
| | | 46 | | /// Загрузить полное содержимое скилла (с кешированием) |
| | | 47 | | /// Вызывается только когда агент активирует скилл |
| | | 48 | | /// </summary> |
| | | 49 | | public async Task<SkillContent?> LoadSkillContentAsync(string skillName) |
| | | 50 | | { |
| | | 51 | | // Проверяем кеш содержимого |
| | 18 | 52 | | if (_contentCache.TryGetValue(skillName, out var cachedContent)) |
| | | 53 | | { |
| | 2 | 54 | | return cachedContent; |
| | | 55 | | } |
| | | 56 | | |
| | 16 | 57 | | var args = new Dictionary<string, object> |
| | 16 | 58 | | { |
| | 16 | 59 | | { "param1", skillName } |
| | 16 | 60 | | }; |
| | | 61 | | |
| | 16 | 62 | | var result = await vsBridge.ExecuteToolAsync(BasicEnum.ReadSkillContent, args); |
| | 16 | 63 | | if (!result.Success) |
| | | 64 | | { |
| | 1 | 65 | | return null; |
| | | 66 | | } |
| | | 67 | | |
| | | 68 | | try |
| | | 69 | | { |
| | 15 | 70 | | var contentJson = JsonSerializer.Deserialize<Dictionary<string, JsonElement>>(result.Result); |
| | 15 | 71 | | if (contentJson == null) return null; |
| | | 72 | | |
| | 15 | 73 | | var skillContent = new SkillContent |
| | 15 | 74 | | { |
| | 15 | 75 | | Name = contentJson.GetValueOrDefault("name", default).GetString() ?? "", |
| | 15 | 76 | | Description = contentJson.GetValueOrDefault("description", default).GetString() ?? "", |
| | 15 | 77 | | Content = contentJson.GetValueOrDefault("content", default).GetString() ?? "", |
| | 15 | 78 | | Resources = [.. contentJson.GetValueOrDefault("resources", default) |
| | 15 | 79 | | .EnumerateArray() |
| | 2 | 80 | | .Select(r => r.GetString() ?? "") |
| | 2 | 81 | | .Where(r => !string.IsNullOrEmpty(r))] |
| | 15 | 82 | | }; |
| | | 83 | | |
| | | 84 | | // Кешируем содержимое (максимум 10 скиллов в кеше) |
| | 13 | 85 | | if (_contentCache.Count >= 10) |
| | | 86 | | { |
| | 2 | 87 | | var oldestKey = _contentCache.Keys.First(); |
| | 2 | 88 | | _contentCache.Remove(oldestKey); |
| | | 89 | | } |
| | 13 | 90 | | _contentCache[skillName] = skillContent; |
| | | 91 | | |
| | 13 | 92 | | return skillContent; |
| | | 93 | | } |
| | 2 | 94 | | catch |
| | | 95 | | { |
| | 2 | 96 | | return null; |
| | | 97 | | } |
| | 18 | 98 | | } |
| | | 99 | | |
| | | 100 | | /// <summary> |
| | | 101 | | /// Форматирует список скиллов для добавления в системный промпт |
| | | 102 | | /// Только название и описание (триггеры для активации) |
| | | 103 | | /// </summary> |
| | | 104 | | public string FormatSkillsForSystemPrompt(List<SkillMetadata> skills) |
| | | 105 | | { |
| | 3 | 106 | | if (skills == null || skills.Count == 0) |
| | | 107 | | { |
| | 2 | 108 | | return string.Empty; |
| | | 109 | | } |
| | | 110 | | |
| | 1 | 111 | | var sb = new StringBuilder(); |
| | 1 | 112 | | sb.AppendLine("## Available Skills"); |
| | 1 | 113 | | sb.AppendLine(); |
| | 1 | 114 | | sb.AppendLine("You have access to the following skills. Skills are specialized instructions that you can activat |
| | 1 | 115 | | sb.AppendLine(); |
| | | 116 | | |
| | 4 | 117 | | foreach (var skill in skills) |
| | | 118 | | { |
| | 1 | 119 | | sb.AppendLine($""); |
| | 1 | 120 | | sb.AppendLine($""" |
| | 1 | 121 | | - **{skill.Name}**: {skill.Description} |
| | 1 | 122 | | To read instructions: |
| | 1 | 123 | | <function name="{BasicEnum.ReadSkillContent}"> |
| | 1 | 124 | | {skill.Name} |
| | 1 | 125 | | </function> |
| | 1 | 126 | | """); |
| | 1 | 127 | | sb.AppendLine(); |
| | | 128 | | } |
| | | 129 | | |
| | 1 | 130 | | sb.AppendLine($"When you need detailed instructions from a skill, use `{BasicEnum.ReadSkillContent}` tool to loa |
| | | 131 | | |
| | 1 | 132 | | return sb.ToString(); |
| | | 133 | | } |
| | | 134 | | |
| | | 135 | | /// <summary> |
| | | 136 | | /// Принудительно обновить кеш скиллов |
| | | 137 | | /// При изменении файлов (через FileSystemWatcher) |
| | | 138 | | /// </summary> |
| | | 139 | | public async Task RefreshCacheAsync() |
| | | 140 | | { |
| | 1 | 141 | | _lastCacheUpdate = DateTime.MinValue; // Сбрасываем кеш |
| | 1 | 142 | | _contentCache.Clear(); // Очищаем кеш содержимого |
| | 1 | 143 | | await GetSkillsMetadataAsync(); // Перезагружаем метаданные |
| | 1 | 144 | | } |
| | | 145 | | |
| | | 146 | | public async Task<VsToolResult> LoadSkillContentMarkDownAsync(IReadOnlyDictionary<string, object> args) |
| | | 147 | | { |
| | 0 | 148 | | var skillName = args.GetString("param1"); |
| | 0 | 149 | | if (string.IsNullOrEmpty(skillName)) |
| | | 150 | | { |
| | 0 | 151 | | return new VsToolResult |
| | 0 | 152 | | { |
| | 0 | 153 | | Success = false, |
| | 0 | 154 | | Result = "Skill name is required parameter!" |
| | 0 | 155 | | }; |
| | | 156 | | } |
| | 0 | 157 | | var skillContent = await LoadSkillContentAsync(skillName); |
| | | 158 | | |
| | 0 | 159 | | if (skillContent == null) |
| | | 160 | | { |
| | 0 | 161 | | return new VsToolResult |
| | 0 | 162 | | { |
| | 0 | 163 | | Success = false, |
| | 0 | 164 | | Result = "Skill content is empty..." |
| | 0 | 165 | | }; |
| | | 166 | | } |
| | 0 | 167 | | var sb = new StringBuilder(); |
| | 0 | 168 | | sb.AppendLine(); |
| | 0 | 169 | | sb.AppendLine($"## Skill {skillName}"); |
| | 0 | 170 | | sb.AppendLine(skillContent.Content); |
| | | 171 | | |
| | | 172 | | // TODO тут надо почитать как это работает и зачем |
| | 0 | 173 | | if (skillContent.Resources.Count > 0) { |
| | 0 | 174 | | sb.AppendLine($"### Skill Resources"); |
| | 0 | 175 | | foreach (var resource in skillContent.Resources) |
| | | 176 | | { |
| | 0 | 177 | | sb.AppendLine($"- {resource}"); |
| | | 178 | | } |
| | | 179 | | } |
| | | 180 | | |
| | 0 | 181 | | return new VsToolResult { Result = sb.ToString() }; |
| | 0 | 182 | | } |
| | | 183 | | } |